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Showing content with the highest reputation since 06/13/20 in all areas

  1. 3 points
  2. 2 points
    You guys really fell behind on your patreon subs, but I'll allow you to see Fiora. The newest addition to the family. (and the name may or may not be influenced by the fact that I'm playing Xenoblade)
  3. 2 points
  4. 2 points
    My nominations: -Divinity Original Sin 2 -Nier Automata true ending -Dark Cloud -Wasteland 3 (when it releases in August) -Dragons Dogma Dark Arisen Expansion
  5. 2 points
    Valkyria chronicles Astral chain Manhunt The suffering Siren (ps2 version playable on ps4) Metroid prime 2 Mgs peace Walker Max payne 2 (edited after golden colts post reminded me)
  6. 2 points
    Metroid Prime 2: Echoes Nier: Automata (Finish the full story-Endings B & C) The Witcher 3 (Hard Mode Run) Kingdoms of Amalur: Reckoning (Remaster)
  7. 2 points
    There's no limit for the number of nominations one can make? Maybe I'll have some fun later and nominate every single game, (I can leave some out so that you don't treat my post as +1 to everything, and add specific conditions for some of them).
  8. 2 points
    To all of my fellow Americans here on the forums, Happy Independence Day!
  9. 2 points
    I just noticed this. I guess he got banned and came back with another account. I didn't even notice the new username. For someone that hates this forum they sure want to stay here lmao
  10. 2 points
    AMC Theaters are set to reopen on July 15. Thank god.
  11. 1 point
    It continues because people are stupid enough to pay him money to put on a stupid vest. If the idiots like the person who tipped him 65 dollars at the end of stream stopped doing it this dude wouldn't talk about and obsess over it anymore.
  12. 1 point
    That Pokémon gameplay doesn't seem too interesting, in my opinion. They should drop the 3D-models for a game or two, and make one with cool sprites, like with the old Mystery Dungeons saga.
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  15. 1 point
    "Haydee" is a hardcore old-style metroidvania mixed with modern-day third person shooter and platformer mechanics. You will control Haydee - half-human, half-robot character in search of her way out of strange artificial complex full of traps, pain and depression. No casual stuff awaits you. There is no "X to win". Your gun, your instincts and your logic are your only friends. Don't drop your guard, conserve ammo and collect items on this long journey. Be vigilant, be sharp, be ready. Be good. Be Haydee. Currently 80% off on steam.
  16. 1 point
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    https://www.comicbookmovie.com/video_games/monster-hunter-milla-jovovichs-artemis-prepares-for-battle-in-new-official-image-a176626#gs.9nhdm5 The movie is gonna be hot garbage Same people who made the awful RE movies
  18. 1 point
    Really awesome Retrospective on Metroid Prime 2: Echoes. This guy does great retrospectives on a lot of the N64 and GameCube era classics. His video really captures everything I loved about Prime 2.
  19. 1 point
  20. 1 point
    Basically true Also cant love a comapny like WB that say Henry Cavill cant carry a Superman movie even though he already did XD And yet carries The Witcher
  21. 1 point
    RATCHET AND CLANK A CRACK IN TIME STAR WARS JEDI OUTCAST 2 STAR WARS JEDI ACADEMY
  22. 1 point
  23. 1 point
    Again you are allowed to nominate like 100 games -_- such a walmart great value brand voting system I only need 3 Max Payne 2: The Fall of Max Payne Saints Row 1 Black Mesa (not part of title, finished version now has Xen chapter)
  24. 1 point
    https://screenrant.com/justice-league-snyder-criticism-joss-whedon-kevin-smith/ TBH Justice League was never gonna be in the same league as The Avengers movies lol
  25. 1 point
    Divinity: Original Sin 2 Onimusha Warlords Baldurs Gate 2 Ninja Gaiden Black Skies of Arcadia Star Wars Jedi outcast 2 Star Wars Jedi academy Max Payne 2 kingdom come deliverance
  26. 1 point
    Dragon Ball Z Budokai 3 (On the Budokai HD Collection on PS3) Danganronpa V3 XCOM 2
  27. 1 point
    Here is arguably my favorite scene from Captain America: The Winter Soldier:
  28. 1 point
    Yup they need to get Geoff Johns cause right now hes writing Stargirl the writing on that show is great Characters are great, villains are great, so many good teases but taking their time with it. He should be the Head guy for DCEU which should be just DC Studios but WB is too stupid Its just throwinng shit at a wall to see what sticks Thats why their TV Shows and Animations are so much better
  29. 1 point
    Wonder Woman like no duh lol
  30. 1 point
    Yeah. This is going the route of ReviewtechUSA/Quatering. I already had the impression he's envious of those Youtubers from how much he adores Quatering and defended Keemstar. We even on the cancel culture train: It' typical #metoo shit. Guy who wrote it is a whore and has metal issues. He did everything on his own, nothing happened to him, now he decided it was sexual abuse.
  31. 1 point
    Thanks so much! I'll check them out later when I get some more free time.
  32. 1 point
    I don't have enough information about the Doc, so not sure. Maybe the Twitch staff decided that his behaviour outside his streams was against their TOS/CG, (because I know Twitch could do this), but I don't generally agree with that practice. They already proved they're selective and could or not ban someone on a whim. See: Girl with the vodka & flying cat.
  33. 1 point
    What did he do to get banned from Twitch?
  34. 1 point
    @JeffBezosRightNut Oh yeah totally, everyone that puts stuff online is going to have negative feedback, it’s just gonna happen. Yeah that’s what I meant. Laughing at negative videos is one thing but like Phil said in the past, it causes people who take it too far to do stuff like swatting @MoraMoria I guess I didn’t explain myself, what I was referring to mostly the people laughing at Phil crying. It’s one thing to laugh as he dies in a game over and over or something. I don’t think that’s particularly vicious but laughing at someone crying over a nice message they received is just horrible. But yeah you’re right, some people will always hate regardless. It just makes me laugh that people still bring up things that happened in like 2009. Oh right because I’m sure every detractor has never said anything they regret, ever. I like your ideas. @ShinraRecruit Well I suppose. I thought at least bringing it up would have made people happy.
  35. 1 point
    Fuuu--it was $172 in Utah. That's robbery. Glad to see Min-min is going to be in Smash.
  36. 1 point
    Decreases Charisma by 1
  37. 1 point
    After some of the comments he has made, I don't like him at all.
  38. 1 point
    Apparently the solution to racism and sexism is more racism and sexism lol.
  39. 1 point
    The vest streak. The vests. Within months they've become streamly staples of DSPGaming. The suspense, the hype, the vest, et cetera. It's what keeps a number of us coming back: Just to see if the goal will be hit or not. And every day and every night, we're met with another goal hit, another stream of vest emotes, and another addition to the vest streak. It grows, and grows, with no sign of slowing down despite Phil's own claims to the contrary. In a way, we disappoint him by meeting the goal every stream. But that's neither here nor there. The point is that we are able to come together to give what is necessary to get that vest. And therein lies the problem: It's too easy. There's no challenge. In some respects, it's not even as fun as it used to be. Sure, there have been close calls where the goal is only met within 30 minutes of the stream's end, but in many other cases the goal is met within the first 15 to 20 minutes of a stream, and at times before actual gameplay begins! It's gotten to the point that contributions have begun dwindling in rate, because people are taking the success for granted. Why join multiple people throwing into the goal over time when you can just sit back and wait for one person to contribute more than half the amount? It's a system which cannot be sustained over time, and recently the cracks have begun to show. I feel that there's an easy way to fix this, one which may have been discussed in the past: Daily or Weekly Vest Challenges. If a layer of challenge or variety is added to the goal, it will not only encourage more viewers to contribute but stave off the monotony of the current goal requirements. Furthermore, it can add to the suspense and hype by effectively creating two or more goals to hit in a stream, stretching out and spreading the excitement. Challenges will add a new element of fun and interaction to streams. I would like to ask The King of Hate Forums for additional assistance in creating vest challenge ideas which will not only add a new sort of fun to streams but will help make increasing the vest streak feel fresh and invigorating again, as it was when the streak first began. I have a few examples to get us started and to give us an idea of what to suggest: A new- or gifted-subscriptions goal. By adding a simple subs goal to a stream, it encourages people to either subscribe to the channel themselves or gift subscriptions to others. This in turn will create channel growth on a systemic level, as subscription counts are considered a primary means of channel success in Twitch's eyes. A tips- or tippers-amount challenge. Rather than let viewers sit and wait for a single person to complete the goal with a large amount, instead we limit tips which add to the goal to a relatively small amount, such as tips under $10. Alternatively, we limit tips which add to the goal to the first tip per individual. This may seem counter-productive, but I feel that it will help promote individual contributions, and make viewers feel as though their share has an equal worth. There is, however, the potential for one person to contribute multiple times under different usernames, so this may not necessarily be the best option to take unless Phil is willing to check his email occasionally to weed out any duplicate tippers. A Penne Points challenge. As I am not entirely familiar with the Penne Points system, I cannot quite come up with a solid idea for how this could be combined with the current tips goal. However, I do know that implementing a challenge which uses the system will allow viewers to contribute and interact with the stream in ways which let them do so without any financial input of their own, which would again give viewers a feeling of worth in their actions, especially since it's likely that a good portion of viewers don't necessarily have much money to give on a daily basis. A time-based challenge. Perhaps instead of accepting tips across the entire stream, cut off the tips goal from accepting new tips 30 minutes before the end of the stream, pushing people to put in contributions before time runs out. Alternatively, there could be a window for contributions that opens and closes during the stream, during which tips sent would count towards the goal. A third example would be to increase the tips goal by some amount of dollars every several minutes, inspiring viewers to get contributions and hopefully hit the goal quickly before it grows too large. A combination of the above challenges. For example, the third time-based challenge (increasing the goal over time) and the tips-amount challenge (limiting tips to <$10), which would create bursts of support similar in fashion to cheer/subscription hype trains; another combination could be the Keep in mind that these are not meant to replace the current $100 tips goal, but rather to augment and expand upon it. Almost all of these examples could be used alongside the standard goal and fit in seamlessly. These challenges are also not necessarily limited to those listed; I again insist that others come into this thread and offer their own ideas. Together with you, I would like to create a potential series of challenges that can help revitalize the hype and suspense of the tips goal and vest streak. TL;DR: Read the bold statements.
  40. 1 point
    Hello Ladies and Gentlemen, Welcome to Section 3 of my fantasy fights. In this section, I will pin a villain from the Marvel Universe against a hero in the DC Universe.. Today's match up is: Count Nefaria VS. Superman LET'S GET READY TO RUMBLE!!! Count Nefaria Real Name: Count Luchino Nefaria First Appearance: Avengers Vol. 1 #13 (February, 1965) Origin and backstory: Count Luchino Nefaria was the descendant of a long line of Italian noblemen, and he inherited a vast fortune. Nefaria was also a man of unusual contradictions. He was conservative in many of his tastes and attitudes, and therefore dressed in the fashions Italian noblemen wore much earlier in the century. On the other hand, Nefaria was fascinated with technological advances, and throughout his life commissioned scientists to create inventions that were far in advance of contemporary science. Nefaria also greatly valued his family tradition of utter respectability, yet his lust for even greater wealth and power led him to become a powerful figure in the Maggia, the notorious international crime syndicate which has its origins in southern Europe, but included no noblemen. As a young man, Nefaria quickly made himself a powerful force in the Maggia through the offering of large sums of money to established Maggiosi, the financing of major criminal operations for the Maggia in return for shares of power, the advanced weaponry his scientists devised for him, and his own immense talent for criminal strategy. Count Nefaria's wife Reneta died in childbirth. He sent his newborn daughter Giuletta to the US to be adopted by the Frost family in order to give her a 'good life,' and partially because he had preferred a male heir instead. In their care she was given the identity "Whitney Frost." The newly formed Avengers devoted much of their time to the capturing of Maggia criminals and causing the shutdown of many profitable Maggia criminal operations. Count Nefaria decided to deal with the Avengers himself. Having planned to move to America anyway, Nefaria had his ancestral castle in Italy disassembled stone by stone and re-assembled atop the New Jersey Palisades. He announced that he was opening the castle to the public and that profits from admission fees would be donated to charity. He invited the Avengers to the opening day ceremonies. Once the Avengers were inside the castle, however, Nefaria trapped them under so-called "time transcender beams" which, in effect, put them into suspended animation. Nefaria then created life-size hologram-like images of the Avengers which he could project over great distances, which he could cause to move like living humans, and through which he could project recreations of the real Avengers’ voices. Nefaria caused the images to publicly proclaim that the Avengers were going to seize control of the United States. As a result, the real Avengers, once they were set free, found themselves in conflict with the United States Army. The Avengers finally defeated Nefaria, who confessed his guilt in framing them. The Avengers were cleared and Nefaria was publicly exposed as a criminal and deported to Italy. Many of Nefaria's criminal allies and employees deserted him and he was now no more than one among many Maggia "family" heads. In retaliation, Nefaria then unsuccessfully attempted to destroy Iron Man. Months later, Nefaria tried to hold Washington DC for ransom, although he was defeated by the X-Men and Professor X. He clashed with the X-Men again when he, together with the Ani-Men, took control of Valhalla Base and the Doomsmith computer. The Doomsmith was capable of launching the entire nuclear arsenal of the United States. The X-Men defeated the Ani-Men, but Nefaria escaped in a stolen Harrier Jump Jet. Thunderbird leaped onto the aircraft in an attempt to stop the Count but was killed when the plane exploded. By now, Nefaria was virtually destitute. He decided he would have himself given superhuman powers greater than those of virtually any other human being. Nefaria formed the second Lethal Legion, consisting of the Living Laser, the original, criminal Power Man, and the Whirlwind. Nefaria then had professor Klaus Sturdy, former chief assistant to Baron Heinrich Zemo, increase these three criminals’ powers for roughly an hour, and sent them to battle their old enemies, the Avengers. But Sturdy and his assistants had also analyzed the cellular and genetic structure of the three superhumanly powerful criminals, and used their findings to duplicate their powers in Count Nefaria, but magnified a hundredfold. Once empowered, Nefaria mortally wounded Sturdy so that he could never give equal powers to someone else. But the dying Sturdy told Nefaria that his new powers were causing the Count to age at incredible speed, so that Nefaria would be dead in two days. (Actually, Sturdy was lying, and Nefaria lived beyond the two day limit.) Sturdy said that only he himself could control the aging process, but now he could not because he himself would be dead. Crazed with fear and rage, Nefaria attempted to destroy New York City, but was stopped and captured by the Avengers. Here are his powers, abilities, and skills: Ionic Energy Form: Count Nefaria is currently a being of ionic energy similar to Wonder Man and Atlas. He has no need for air, food, or water and is virtually immortal. Most recently he has also been able to use ionic energy for simple constructs such as a lasso. Immortality Regenerative Healing Factor Self-Sustenance Vast Superhuman Strength: Count Nefaria possesses great strength rivaling the likes of Thor and the Hulk. He is capable of lifting well in excess of 100 tons. Superhuman Speed: Nefaria is able to run, leap, and fly at tremendous speeds. Nefaria has been clocked at being able to fly at speeds of 5,000 miles per hour. Superhuman Stamina: Nefaria's ionic body produces considerably less lactic acids than the bodies of ordinary humans. He can exert himself at peak capacity for several days before fatigue begins to affect him. Superhuman Senses: The Count's sight, smell, touch taste and hearing are all magnified to undisclosed degree's; making him acutely aware of his immediate surroundings. Able to hear and observe movement and mechanical deployment within a heavily fortified underground facility with ease. Invulnerability: Nefaria's body is incredibly resilient to physical injury. He is capable of withstanding high caliber bullets, falls from tremendous heights, tremendous concussive forces, and temperature extremes without sustaining injury. Superhuman Agility: Count Nefaria's agility and bodily coordination are enhanced to levels beyond the human body's natural limits. Energy Manipulation: Like Williams, Count Nefaria has the ability to discharge copious amounts of his own Ionic force at will. Primarily he was only able to fire powerful lasers from his eyes. After Osborn's failed Siege of Asgard, he proved he could also discharge it from his hands as well. Solid Energy Constructs/Simulated Telekinesis: After his resurrection, Count Nefaria could solidify his energy into makeshift versatile Constructs, to the effect of shaping his energy around abstracts to lift and move around objects similar to telekinesis. Teleportation: In later appearances, Nefaria would learn some form of a spontaneous matter transportation technique that allowed him to disappear and reappear at will. Ionic Vampirism: Count Nefaria must drain other ionic beings in order to maintain his power. Theoretically, he could similarly draw strength from and gain control over gamma powered individuals due to its duality with ionic energy. He is able to influence those he has drained from. In a sense, he has become an 'ionic vampire'. Ionic Conversion: Through unknown means, Count Nefaria is able to convert an Ionic Being's physical appearance to one of pure energy, as was the case with Atlas, whom had yet to undergo his transformation into pure ionokinetic energy like Simon or himself. This makes it easier for Nefaria to control those with powers similar to his own. Nefaria is a criminal scientist. He is also a formidable combatant with a good deal of experience in using his powers in combat situations. Superman Real Name: Kal-El (birth name); Clark Joseph Kent (Legal/adopted name) First Appearance: Action Comics Vol. 1 #1 (June, 1938) Origin: Born Kal-El, the son Jor-EL and Lara Lor Van of the Planet Krypton. Jor-El, was once a top scientist that tried to warn the counselors of the planet's impending destruction. So, he placed his son in a rocket with coordinates set for a planet known as Earth. When his rocket landed on Earth, he arrived in a town called Smallville, Kansas, where he would be adopted by a lovely middle aged married couple, and develop powers & abilities far beyond those of mortal men. During his time on Earth, he was faster than a speeding bullet, more powerful than a locomotive, and was able to leap tall buildings in a single bound. He would go on to become the Earth's greatest champion known as Superman, fighter for truth, justice, and the American Way for all of mankind. Along with Batman, Wonder Woman, Aquaman, Green Lantern (Hal Jordan), The Flash (Barry Allen), and Martian Manhunter, Superman formed the Justice League of America. Here are his powers, abilities, and skills: Kryptonian Physiology: Superman's cellular structure is much more dense, resilient, and biologically more effective than human tissue. He does not possess superhuman strength levels despite his enhanced cellular ability without his cellular structure charged with yellow solar energy. Without such charging, his physical capabilities are identical to a human of his height and weight who engages in regular physical activity. As an alien, he possesses several organs whose functions are not yet disclosed or understood, but are believed to be part of or the source of his bio-matrix force field and reclamation aura. Superman's body also stores energy actively within his bio-cellular matrix as an energy pattern that is linked to his body's electromagnetic field. This energy powers most of his electromagnetic capabilities such as flight, heat vision and other "sight"-based abilities while supplementing his physical abilities to superhuman levels. Superman has been shown to repel Darkseid's Omega Beams with his heat vision and has been shown to handle extreme heat from the Earth's Core. Solar Radiation Absorption: : As a Kryptonian, his cells function like a super battery, hyper metabolizing specific wavelengths of radiation as fuel to enable living functions and/or superhuman abilities. Different wavelengths of radiation have different effects on Superman's physiology and well being, but his cells cannot absorb or utilize all types of radiation. The wavelength of his home solar system's red sun enables his body to function on an identical level of a healthy human while the Earth's solar radiation in both its raw and filtered state through the Earth's atmosphere acts as fuel to enable all of his powers. Every time Superman uses any of his superhuman abilities, his body expends absorbed sunlight and he is capable utilizing any of them to various degrees through controlled circumstances. The solar-based radiation of a foreign blue star proved to increase his known abilities under a yellow sun to a higher degree and enabled additional powers. The existence and constant exposure to proven "healthy" radiation sources is not required for him to live and utilize his powers, but prolonged periods without exposure to them and/or utilizing his powers will require Kal-El to recharge in order to live and continue using his powers. His emotional state correlates to fluctuations in his solar storage. The more stress he is under, the more energy he retains from the sun. Superman has also demonstrated the ability to absorb certain other forms of energy, such as the anti-sunlight of Mageddon. Vast Superhuman Strength: One of Superman's legendary powers is his god-like strength that he has shown throughout his 80+ years of publication history. Superman possesses a truly extraordinary strength level, by no means capable of being precisely measured but certainly well within the range of being able to press or lift from millions to sextillions of tons. Even being strong enough to break out of full Chrono-Suspension with just his strength. Arguably the strongest being on the planet and one of the strongest beings in the Universe. Superman's known feats of strength include lifting an enormous pyramid and flying it to Mars without any strain, physically overpowering Darkseid in combat, and moving the Earth away from the Sun with the aid of Green Lantern (Hal Jordan) while Starbreaker was pushing it toward the Sun (a feat that would require quintillions tons of force). He is so strong, he possesses the strength necessary shatter entire worlds. Superman has been chained to the endless wheels of the Mageddon machinery and his strength was used to move the gears of a weapon whose size dwarfed the entire Earth/Moon system itself. During a fight with his Earth-Two counterpart, Kal-L, aka the Golden Age Superman, he was able to shatter the boundaries of space and time. He can become "supercharged" and exceed his "normal" power levels, as evident when his power absorption ability ran amok which needed the Parasite to drain off his excessive power levels. Invulnerability: Superman's body was virtually invulnerable to all forms of mundane and ordinary harm. Neither bullets nor bazookas could even faze the nigh-invincible Man of Steel. He has taken a blast equivalent to a million nuclear war heads point blank and remained conscious. Currently he is even more durable than in the past. He has entered the Sun and emerged completely unharmed, he has even traveled through Krypton's Red Sun and survived physically unharmed, even though Red Solar Radiation depowers and weakens him. He has been seen to skirt the photosphere of the sun (100,000,000 degrees F). Superman has even been shown withstanding Darkseid's Omega Beams, a feat that was previously considered impossible. Superman was able to survive the nuclear destruction of the entire moon in the year 2995 when he was stuck in the future. The moon had been lined with sufficient nuclear devices to disintegrate it in one shot and Superman was in the center and survived without being hurt at all. Superman has withstood 3 particle beams, each powered by the core of a planet, fired at him. One of these planet-powered beams was a plasma beam capable of leveling a huge city a few times over entirely with a single blast. Most likely his greatest feat of durability recently, is that he was recently able to withstand the destructive power of a Sun exploding and going Nova (A result of Brainiac’s technology.) at point blank range to the planet he was on (Which was eradicated by the force of the explosion with the rest of the surrounding system.) and survived without any visible physical damage although the explosion did knock him out. However, even excepting Superman's specific Kryptonian weaknesses, it was possible to hurt and/or daze Superman by channeling massive forces comparable to those which Superman himself could muster. Though uncommon, there has been a select host of powerful beings capable of fighting Superman on equal ground (e.g. Martian Manhunter, Galactic Golem, Bizarro, Darkseid, Mongul, Amazo, Shaggy Man, Neutron, Validus, etc.). It seemed that Superman could also increase his base durability level by bracing himself for an incoming attack; attacks that could send Superman reeling often had no noticeable effect once Superman prepared himself. Due to years of exposure under a yellow sun, Superman's invulnerability is greater than that of the Phantom Zoners; Once, every Zoner was affected by Faora Hu-Ul's psychic bolts, while Superman was undamaged. In addition, his immune system protects him from all toxins and diseases. The most common explanations for his invulnerability are Superman having a super-dense molecular structure and/or a supercharged bio electric "aura" which acts as an invisible "force field" around his body within a few millimeters from his skin, and presumably within his body as well. The proximity of this field to his skin means that loose clothes, for example, may be burned off of him, while cloth that is close to his body is protected by the "aura;" This phenomenon is sometimes cited as Superman's reason for wearing a skin-tight bodysuit. It is sometimes implied that he can unconsciously extend this field to an undetermined extent to protect a greater area, allowing him to carry huge objects within the Earth's atmosphere and without gravity or inertia tearing them apart around his human-sized hands. Longevity: Superman can live almost indefinitely. Self-Sustenance: He does not need to eat or sleep so long he has enough yellow solar energy (but is still capable of doing so), and doesn't require oxygen to breathe enabling him to travel in space and underwater unprotected. Superhuman Stamina: He has the ability to maintain continuous physical actions for an undefined period. Clark has unlimited stamina if he is consistently exposed to Earth sunlight. Flight: Superman is capable of flying at supersonic speeds (over two thousand miles per second)in a planetary atmosphere and at faster-than-light speeds while in space. He once traveled from the Vega star to Earth - a distance of over 25 light years - in minutes if not seconds, meaning he is capable of flying over one million times the speed of light. Superhuman Speed: He is capable of moving, reacting, running and flying at superhuman speeds. While not as fast as the Flash (Wally West), Superman can still fly at speeds faster than speed of sound. He can use this power to disarm opponents, catch bullets or shrapnel and cross vast distances in seconds. Thanks to his training with the Flash (Wally West). Superman has been able to use his speed very creatively when in combat and travel vast distances faster than he normally could. Superman's speed is so great that even time manipulation has little effect on him. He can even run and catch the Flash (Barry Allen) going at the speed of light, and capable of having a causal conversation with the Flash (Barry Allen) in attoseconds. Molecular Acceleration: Superman can vibrate his molecular structure at various levels to achieve various effects. If he chooses, Superman can excite the molecules of whatever substance he vibrates through to critical mass causing it to explode. He even casually caught Captain Marvel, Jr just by simply vibrating at hyper sonic speed, thus matching the speed of Mercury. By matching the vibratory frequency, Superman exorcised a phantom planet from reality, thus saving the universe. Intangibility: Superman can vibrate his molecules to achieve an intangible state. While in an intangible state, Superman is immune to all attacks. He can also vibrate so fast that light does not reflect off him, rendering him invisible. Phasing: Superman possesses the ability to control his speed and angular momentum at the molecular level, and control his molecular interactions to allow his body to pass through any substance. Superhuman Agility Superhuman Reflexes: Although Superman relies mostly on his invulnerability, his reaction speed is beyond faster than the finest human athlete. Superhuman Hearing: The ability to hear any sound at any volume or pitch. The only Earth creature who can detect sounds at the frequency he can is a blue whale (0.01-200,000 Hz). He has shown enough control to block out ambient sounds to focus on a specific source/frequency. He can hear every single heartbeat, as well as the blood pumping through everyone's veins, hear every foot step, every cell phone signal as it lances through the air and more. He can identify a person by their heartbeat, or pick out a single voice in an entire world. Superhuman Smell: On various occasions, Superman has demonstrated that his sense of smell is significantly enhanced to the point he can smell odors across the entire planet without any problem. Super Scream: In one instance, Superman was shown to have the ability to project a "super scream" from his vocal cords. He used this ability to cancel out the impending threat of an already exploding nuclear detonation. Healing Factor: In the extreme event that Superman is harmed, either by an alien matching his own strength or other occurence, he has been shown to have the ability to heal almost instantaneously from any wound, assuming that the process is not impeded from some outside factor i.e. Kryptonite. This "healing factor" is supplemented by his stores of solar energy and also seems to be an unconscious ability, as Superman does not seem to have the ability to control when he heals and when he doesn't. Much like a human has no control over their immune system. Super Breath: The ability to create hurricane force winds by blowing, and to chill his breath in order to freeze a target (this latter ability has also been called "freeze breath" and "arctic breath"). The ability to chill inhaled air is a function of Superman's great strength and invulnerability. When Superman takes air into his lungs they compress the incoming gas. When this gas expands upon exhalation, in a fashion analogous to the operation of an air conditioners compressor, the sudden increase in volume of the gas causes its temperature to drop proportionally to the size of this expansion. Superman can also breathe in large amounts of air, an ability used when dealing with and disposing things like clouds of poison gas. Heat Vision: The ability to fire beams of intense heat at a target by looking at it with the conscious act of activating this power. Visually, the power is typically depicted as two beams of red light firing from his eyes. These beams can be made invisible, allowing Superman to work undetected. His heat vision is so powerful that they are able to power up the giant ion planet moving engines with his heat vision alone, annihilate an entire army of Doomsday clones in one blast, and has even been stated to rival the heat of a Star. The area of effect can be consciously determined by Superman, down to the microscopic level. Recent stories imply the precision is so exact it can bypass a target's outer shell (not causing damage to a person's skull for surgical purposes. Super Vision: He also possess a superior sensory arrangement of microscopic, telescopic, infrared and ultraviolet visual capabilities. He is able to see the entire spectrum. STAR Laboratories has not been able to complete define how Superman has been able to utilize his powerful senses, part of the mechanism is physical, part of it is believed to be psionic in nature. Abilities include: Electro-magnetic Spectrum Vision: Superman can see into all of the EM Spectrum. He can see and identify radio/television and any and all broadcast/transmitted frequencies, allowing him to avoid detection through radar or satellite monitoring methods. Superman can see the aura that every living thing generates. Telescopic Vision: The ability to focus his vision to see something at a great distance, without violating the laws of physics. Microscopic Vision: The ability to see extremely small objects and images down to the sub atomic level. X-Ray Vision: The ability to see through anything except lead. Opponents sometimes used lead-lined constructs in an attempt to hide things from Superman. He can see things behind a wall as if the wall were not there, or can "peel back" layer after layer of matter in his mind. Kal-El is able to focus his vision past layers of matter, literally seeing "through" them -- possibly perceiving x-rays, cosmic rays or other forms of energy invisible to normal human vision which pass through Earth's atmosphere (and solid objects) after emission from stars. Since it is passive, this ability would not generate harmful radiation in the same manner as a focused projection of hard X-rays. Thermal Vision: The ability of see through the heat tracks left by a living being or object. Master Combatant: Due to having superpowers all his life and constantly engaging in battle with various foes, Superman has been able to fully master them. He has over time become an excellent hand-to-hand fighter utilizing a fighting style that directly complements his superpowers. Superman's combat versatility allows him to adapt to any foe and beat them. Additionally, he was taught by his father Pa Kent how to defend himself by teaching him how to throw a punch, has been trained in boxing by Wildcat, back in High School he was trained in wrestling and became an expert at it, Granny Goodness in Apokoliptian warrior training, Mongul II in Warworld gladiator combative methods, Wonder Woman in Amazonian combat, the Karate Kid in armed and unarmed combat, and even learned some advanced martial arts techniques from Batman. Genius Level Intellect: Superman, like most Kryptonians, is possessed of a higher level of intelligence than the average Earth human. Even among Kryptonians, the House of El was a lineage associated with scientific, cultural, and forensic achievement and possessed an above-average intelligence which Superman inherited. He's able to analyze and solve problems in top speed, due to his super speed. He has shown to be able to reprogram machines and apply science to his fighting. Superman has invented a few things from time to time and has solid knowledge on Kryptonian and Earth technology alike. Total Recall: Kal-El has the ability to instantly recall events that he pays specific attention to or that hold great emotional significance to him. When he has absorbed solar energy he has the ability to solve problems with superhuman speed. Mental Resistance: After an attack by the The Key involving telepathy, mind control, and illusions. Batman suggested that the League should they should train with Martian Manhunter to combat this vulnerability, for future attacks. Thus Superman built up his mental defenses with the aid of Martian Manhunter, to make his mind more resistant against such threats. Indomitable Will: Superman has shown to have a powerful spirit, free of corruption and temptation. Having been raised by a kindly Kansas farmer and his wife, he was taught to protect life and help others. He is very optimistic and never gives up, even when things look bad. Superman has learned how to place mental inhibitors on his own power so that he doesn't accidentally "flex and cause the tectonic plates to shift." To him, they are the barriers that allow him to feel human enough to live a healthy life, and he only ever releases one of them when fighting a particularly powerful opponent or performing a difficult task. Torquasm Vo: Torquasm Vo is a Kryptonian discipline that Superman uses sometimes. It's a means of entering the Theta State, where the user has full control of the realm, which the user can alter the surroundings however he or she fits, with the use of either their memories or use of their thoughts. Superman first used this martial art against Dominus after escaping the Phantom Zone. It is basically a means of focusing ones mental discipline to help fight adverse effects such as mental domination. It can be used to manipulate someone's mind, as when using this technique he's capable of dragging his opponent into the Theta State, with him. Superman used that ability during his fight against the Eradicator. It was used to create an illusion to let Superman enter inside the Eradicator. Superman can even run this technique through his consciousness, to find the difference between two memories of the same event, to discover which one of them is the real one; basically Superman's utilizing a lie detector when this technique is active. He can even share his findings with someone else. Torquasm Rao: Allows him to tap into his instincts and separate himself from his body. Makes him able to prevent others from manipulating his mind and allows him to fight on the astral plane. This discipline not only empowers Superman, but also allows him to heal both his body and spirit from any harmful threats. When entering the astral plane also known as the Rao State, Superman can enter different dimensions when using this technique like Lois Lane did, regarding the use of his astral form, if he so chooses to. Horu-Kanu: The deadliest form of physical combat on Krypton. A martial art that involves taking advantage the body's pressure points. Superman learned this martial art in private and utilized it when fighting Batman who was filled with Green Kryptonite energy, Maxima, Tempest, Mongul II, and Ultraman. Meditation: During his 20s, Superman traveled around to see the world and learn more about his powers. After first meeting with his "then" lover Terri Chung, they traveled to Bhutran. There, Superman learned of their customs and the secrets they had to offer, which involved meditation and yoga techniques; taught to him by Terri's father the former Rhana Bhutra. Superman even learned some mediation techniques that allows him to slow his heart rate down to mimic death and one to slow his metabolism down to allow him into a meditative state; all of which he learned while studying in Bhutran and from Batman. His training in Bhutran was most effective when his powers went out of control, due to excessive amounts of energy coursing through his body, at the time. He even resorted to meditation when creating the world of Metropia. His meditation practice was definitely useful when he first used Torquasm Vo to enter the Theta State, when fighting against Dominus. Acrobatics: There have been times when Superman has lost his powers and had render to rely on his own nimbleness, agility, balance, and body coordination to help him get by and survive. Chi Manipulation: Superman learned the art of Bagua under the instruction of I-Ching. He learned how to manipulate his Chi or Qi to help him gain a better maintenance of his powers. Superman recommended to Supergirl that she should train with I-Ching to help her regain proper control over her powers. Swordsmanship: Considering Superman's reputation in hand-to-hand combat and his use of his powers. Superman is actually quite the skilled swordsman, capable of fighting on par with the Space Pirate Captain Freelance in a duel. Fighting alongside a magic based Justice League from a parallel future and even fighting Doomsday for a period of time. He fought on par with Hon-Ur when he briefly clashed blades with him, when he was powerless. He even slayed a Troll while protecting Jimmy Olsen, when he realized it wasn't even alive due to it not breathing and having no pulse. Firearms: Despite all of Superman's great power and fighting skill, he has at times utilized guns. Whether weakened in power, in acts of desperation or training purposes. Kal, if he needs to, will resort to the use of a firearm. Investigation: Both as a superhero and as a journalist, Superman is an expert at gathering evidence from all kinds of sources. Even Batman has given Superman props for his deductive reasoning skills. Green Arrow also refers to both him and Batman as the Hardy Boys. Journalism: Clark is one of the best reporters on the Daily Planet, rivaled only by his wife Lois Lane. He gained a Pulitzer Prize at least in one occasion. Leadership: Superman has proven many times over his ability to command respect and inspire others with his charisma, ardor, and idealism. He often serves as the primus inter pares of the Justice League. Ventriloquism: Used to practice in high school. Multilingualism: English, Kryptonian, and Spanish. Superman also speaks Japanese. Limiters: Over the course of his life and acquisition of power under a yellow sun, Superman has learned how to place mental inhibitors on his own power. These "limiters" as he calls them, are used to keep his power in check so that he doesn't accidentally "flex and cause the tectonic plates to shift". Though it is known that he has placed several of these limiters within his own mind, it is unknown how many and just how powerful he would be if he decided to release them all. To him, they are the barriers that allow him to be human enough to live a normal life, and he only ever releases one of them when fighting a particularly powerful opponent or performing a predominately difficult task. Battle Breakdown: We have one of the Avengers' most powerful foes fighting the legend himself, Superman. IMO this is a cool match up. However, while I usually stay unbiased in my fights, I am going to have to say that Superman will win in the end due to his experiences of fighting beings that comparable to him in strength and his overall superior fighting skills. But as always guys, what do you think? Is it Superman or Count Nefaria? I hope you guys have a great day and I will see you all later. PEACE!!!
  41. 1 point
    @MoraMoria, @GuessWhat, and @sateler96, I've been playing DC Universe Online these past 2 days, it is a lot of fun. You guys should totally try it out especially you Mora.
  42. 1 point
    To me yes, especially if its for a scummy reason, i.e. money. Lying or omitting key details (so you can still reap rewards behind the scenes) are just as bad as each other.
  43. 1 point
    That's very respectable, thanks for your insight!
  44. 1 point
    And she got so many likes for that as well, if it wasn't horrible enough.
  45. 1 point
    I just want to say that I wish all your fathers a Happy Father's Day.
  46. 1 point
    I know right. Mr. Mxyzptlk is a classic. One of my favorite characters from Superman's universe. I was introduced to him through the New Adventures of Superman cartoon from 1967. Classic and excellent cartoon BTW. If you're interested, you should totally check him out in Superman: The animated series in which he is voiced by Gilbert Godfrey.
  47. 1 point
    (Haven't played the game myself, or even watched streams of it.)
  48. 1 point
    Happy to be in the forum Fam!
  49. 1 point
  50. 1 point
    Why doesn't Phil switch to creative mode when he complains about gathering resources for builds? Survival mode isn't about building big art structures.
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