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Everything posted by url8

  1. Had a heated discussion about this. Apparently, some people think Windows NT 5.x is considered "modern", despite the fact that Microsoft has long since completely departed from it. Yes, I can still use this forum on Windows 2000, but that doesn't really make Windows NT 5.x "modern" according to Microsoft. Windows Vista and Windows 10 barely resemble Windows NT. So that made me think, what version of Windows is the first to be "modern"? Possible answers: Windows NT 5.0 (NT 5.0 - IE 4.0) Windows Vista (Omega-13 6.0 - IE 7.0*) Windows 8 (Omega-13 6.2 - IE N/A**) Windows 10 (CEMENT 10.0) other? Longhorn (Longhorn 6.0 - IE "6.0"***) *Internet Explorer 7 is actually completely uninstallable in Foundation, Standard, Enterprise (there are two editions called "Enterprise", the one branded "Windows Server 2008" has IE removable, the "Windows Vista" branded one is completely different) and Datacenter editions. IE integration is still present unless uninstalled. **Windows 8 shipped with Internet Explorer 10, however, it is not integrated into Windows 8, IE has been reduced back to being an application rather than an OS. ***Longhorn's Internet Explorer 6 is actually different from IE 6.0 in Windows XP and Windows Server 2003.
  2. This is a strange system... Was technically powerful enough to emulate the Game Boy or even the Game Boy Advance, but the Game Boy Player has Game Boy and Game Boy Advance hardware was built in anyway. Could also output a crystal-clear AV out. Only supported mini-DVDs resulting in inferior games compared to their Xbox counterparts. Very little RAM. Did have four controller ports built in though. No internal storage whatsoever, its competition had IDE hard drives (optional on PS2). Very poor networking support. Strange, but great controllers. What even is this? There was also a rare model that supports DVD playback. This model arguably has better playback than the Xbox (and is definitely better than the PS2's).
  3. Already notable enough to have a thread in general discussion. However, I have a great idea! DSP should review the new Windows 11-themed Bloomberry ice cream flavor in the next DSP Tries It! Yes, Microsoft actually partnered with Mikey Likes It to make this new ice cream flavor to promote Windows 11. I just want to hear what Phil thinks of this. I also wonder what Phil thinks of Windows 11 in general. Here's a video on it: https://www.youtube.com/watch?v=nlWb0UVKAmA
  4. I will be installing Windows NT 4.0 in an emulator on my phone when I finally find a suitable hypervisor.
  5. Honestly, the only really good one is the NES Classic Edition. As much as I find it easier and better to just set up a smartphone, Raspberry Pi, or PC for emulation, you got to give it to Nintendo here, they actually released a pretty solid product in the form of the NES Classic Edition! The emulation is really spot-on, the UI is gorgeous, and a really polished experience overall. If you really want an emulation box so bad, than this is THE one for you. Too bad they are kind of hard to obtain though. The SNES Classic Edition backslides on the actual emulation front, due to the SNES being harder to emulate than the NES. Some game-specific hacks are used to work around cut corners in the emulation so the hardware could remain cheap. Great UI with great Nintendo flair though. Very much preferable to use bsnes on PC though. The only non-Nintendo decent dedicated console would be the Sega Genesis Mini. Far from perfect, but is kind of servicable. Does not emulate all Sega hardware. Emulation quality is pretty good for what's there, but with no SG-1000, Sega/Mega-CD, 32X, or Saturn support. Preferable to use a PC in this case. Other dedicated emulation boxes have all kinds of issues, whether it would be poor emulation, poor controllers, poor game selection, lame menu, or a combination of the above. Those 3 dedicated consoles are the only ones worth mentioning (unless you like Atari and Intelivision for some reason). Other ones are much worse! NES Classic Edition is the only one I could really recommend buying.
  6. Long overdue, but here's the next part of the "normal world": Sonic the Hedgehog (Master System, Game Gear): Eggman attacks South Island for the very first time. He starts industrializing and polluting South Island. Sonic found the six Chaos Emeralds laying around, and defeated Eggman. Sonic then uses the six Chaos Emeralds to clean up the pollution on South Island. Sonic the Hedgehog 2 (Master System, Game Gear): Sonic meets Tails on South Island. Soon after, Eggman kidnaps Tails and takes him to Crystal Egg Zone. Sonic finds the six Chaos Emeralds, defeats Eggman, and saves Tails. Sonic Chaos, South Island is sinking, Sonic and Tails go find the six Chaos Emeralds to stop South Island from sinking into the ocean. They defeat Eggman and succeed. Sonic Triple Trouble, Eggman commissions Fang the Sniper and Knuckles the Echidna to stop Sonic and Tails from finding the six Chaos Emeralds while Eggman works on the Atomic Destroyer Zone. Sonic and Tails defeat Fang, Knuckles, and Eggman. Tails Adventure, Tails made a bunch of items and scattered them around Cocoa Island in case he's alone and threatened. He decides to take a vacation in Cocoa Island, when all of a sudden, the Battle Kukku Empire attacks in search of the Chaos Emeralds. Tails finds the all the items he scattered around the island + the six Chaos Emeralds, single handedly takes on the entire Battle Kukku Empire, and then defeats them! These two games take place concurrently: Tails' Sky Patrol, Tails heads off toward Westside Island. There, Wendy Witchcart attacks and turns the citizens of the island into Crystal. Tails goes and stops her! Meanwhile, in Sonic Labyrinth, Eggman manages to change Sonic's shoes with his booby pair. Sonic can not run fast or spin jump until he uses the power of the six Chaos Emeralds to rip the shoes off. Sonic finds the six Chaos Emeralds, defeats Eggman, and then rips off Eggman's shoes. That's the first part of the classic era. There's still much more to this era!
  7. And it's real: https://tcrf.net/Dynamite_Dux_(Amiga,_Atari_ST)
  8. We have now made it to Gen III, apparently everyone loves the Hoenn games for some reason. Gen III was first released as Pokémon Ruby and Pokémon Sapphire. Of course, you should avoid those versions like the plague. Later Pokémon Emerald was released. Like Pokémon Crystal, Pokémon Emerald was an expanded version of Pokémon Ruby and Pokémon Sapphire. Pokémon Emerald remains very beloved to this day. Of course this game got remade for Nintendo 3DS. There is a very big difference between Pokémon Omega Ruby and Pokémon Alpha Sapphire, which villian you fight. In Pokémon Omega Ruby, Team Magma wants to expand the land so more land Pokémon can live in the world. In Pokémon Alpha Sapphire, Team Aqua wants to sink more of the surface world underwater so more water Pokémon can live in the world. Team Aqua actually makes more sense as the villian, because 71% of the world is already underwater, and Team Aqua wants to sink even more land underwater! So Pokémon Alpha Sapphire is better because Team Aqua is actually potentially more harmful than Team Magma. Team Magma plays a supporting role in Pokémon Alpha Sapphire. TL;DR Best Gen III version is Pokémon Emerald. Best Gen III remake for Nintendo 3DS is Pokémon Alpha Sapphire. I will hold off on Gen IV until the remake and prequel for Nintendo Switch comes out, so I won't have to make another post after I potentially determined the best versions of Gen V and onward. I want to keep these posts in order as much as possible.
  9. Persona 4 Golden's PC port is very restrictive when it comes to which keyboard keys you are allowed to map. I was not able to adapt the control scheme I used for emulating Persona 3 FES with a keyboard, so I had to use my Xbox One controller to play Persona 4. Not exactly the best thing to do for a PC port. Here is the keyboard keys I use for Persona 3 FES: D-pad up = Up arrow key, D-pad left = Left arrow key, D-pad right = Right arrow key, D-pad down = Down arrow key Triangle = S key, Square = A key, Cross = Z key, Circle = X key L1 = D key, R1 = C key, L2 = Q key, R2 = W key I don't map the analog sticks as Persona 3 made pretty poor use of analog control. This is actually a very comfortable control scheme for Persona 3 FES, however, Persona 4 Golden will not let me map the arrow keys at all for some reason.
  10. Moving on to Gen II, we have now traveled into Johto. Once again, like last time with Pocket Monsters Red and Pocket Monsters Green, the only difference between Pokémon Gold and Pokémon Silver are the version exclusive Pokémon. So don't play either version, play Pokémon Crystal instead. Pokémon Crystal is an expanded version of Pokémon Gold and Pokémon Silver, so you absolutely would want to play Pokémon Crystal! It is the most single-campaign-friendly. Some version exclusive Pokémon from Pokémon Silver and Pokémon Gold are not present in Pokémon Crystal, however. There's also the Gen II remake for Nintendo DS. There's also actually a difference between Pokémon HeartGold and Pokémon SoulSilver, difficulty. If you like extra challenge, then you would likely prefer Pokémon SoulSilver, but if you simply want to play through the campaign, then Pokémon HeartGold is easier. I honestly prefer RPGs to be easier than harder, so I prefer Pokémon HeartGold. TL;DR Best Gen II version is Pokémon Crystal. Best Gen II remake for Nintendo DS is Pokémon HeartGold for an easier game, or Pokémon SoulSilver for a more challenging game. P̶O̶T̶E̶N̶T̶I̶A̶L̶L̶Y̶ ̶I̶M̶P̶O̶R̶T̶A̶N̶T̶,̶ ̶R̶E̶A̶D̶ ̶T̶H̶I̶S̶:̶ ̶P̶o̶k̶é̶m̶o̶n̶ ̶H̶e̶a̶r̶t̶G̶o̶l̶d̶ ̶a̶n̶d̶ ̶P̶o̶k̶é̶m̶o̶n̶ ̶S̶o̶u̶l̶S̶i̶l̶v̶e̶r̶ ̶m̶a̶y̶ ̶r̶e̶q̶u̶i̶r̶e̶ ̶a̶c̶t̶u̶a̶l̶ ̶D̶S̶i̶ ̶o̶r̶ ̶3̶D̶S̶ ̶h̶a̶r̶d̶w̶a̶r̶e̶.̶ ̶T̶h̶i̶s̶ ̶i̶s̶n̶'̶t̶ ̶c̶o̶n̶f̶i̶r̶m̶e̶d̶ ̶y̶e̶t̶,̶ ̶b̶u̶t̶ ̶i̶t̶ ̶m̶a̶y̶ ̶b̶e̶ ̶t̶h̶e̶ ̶c̶a̶s̶e̶.̶ Not actually the case, I did some more research and determined that the marketing kind of confused us when it said "now enhanced for the Nintendo DS and Nintendo DSi systems", turned out they actually meant that it was simply a DS remake, and that didn't actually mean any DSi exclusive features. The game will still work on DS and in emulator. Go crazy with melonDS.
  11. I am hoping this helps people. There are people like me who are not fans of making hard decisions like these, so I decided to make a list of each Pokémon game and determine the best possible version. Just remember, I don't consider myself a Pokémon fan, the main reason why was because of Pokémon's garbage release strategy. I am simply trying to make this list to determine which versions of each game are the best to playthrough. If you disagree with what I say, that's okay actually, I won't take offense, because, like I said, I am not really a Pokémon fan, I was just looking for the best experience with these games possible. Besides, this list is not really intended for Pokémon fans, it's intended for people who want to try to get into these RPGs. Remember, I don't give a rat's ass about version exclusive Pokémon, I only care about more significant changes like story changes, gameplay changes, and exclusive gyms and Trainers (yes, exclusive Pokémon are less important to me than gym leaders, get over it). For this list I am making the following assumptions: You are willing to accept the fact that you will not reach 100% completion in these games. In order to fill out the entire Pokédex, you have to beat these games an upwards of 4 times! You are simply going to play these for the journey, not for the completion. You are not going to trade Pokémon across versions, nor are you going to care which Pokémon are exclusive to which version. You will simply work with what you get. Don't worry, I will find the most single-campaign-friendly version of each game possible. Like I said, you are only playing these for the journey, not for the Pokémon themselves. If you really cared about version-exclusive Pokémon, you would be playing every version of the games anyway. That you are only going to play each game once, then move onto an actual remake, or the next game. So with all that settled, I will now discuss the entirety of Gen I. The only difference between Pocket Monsters Red and Pocket Monsters Green are the version-exclusive Pokémon, so don't play either version. Later, Pocket Monsters Blue came out and had a sampling the version exclusive Pokémon from both versions (still doesn't have all 151 Pokémon though). This makes Pocket Monsters Blue the better version to play. Of course, the winning version of Gen I is clearly Pokémon Yellow. Pokémon Yellow basically takes Pocket Monsters Blue, but then makes a few changes to make it definitive, it gives you a Pikachu that follows you around rather than staying inside a Poké Ball. You can actually interact with Pikachu a bit outside of battle in this version. You can see its mood based on how it reacts to events that happen to the player. However, you can not make this Pikachu evolve into Raichu, nor can you catch any wild Pikachu or Raichu in Pokémon Yellow. Has some other changes to reflect the anime series as well. Gen I later recieve a remake for the Game Boy Advance. Of course, in true Pokémon tradition, it is split into two versions. The only difference between Pokémon FireRed and Pokémon LeafGreen are the version exclusives, however, the version exclusives are actually from Johto and Hoenn, as all 151 Kanto Pokémon are in both versions. There is zero reason to care about which Johto or Hoenn Pokémon are in which version, as the adventure mainly happens in Kanto, so we can hopefully turn to later version to help quell decision fatigue, right? Nope! So the recommended version of the Gen I remake is whatever you end up with from a dice roll or coin flip. Just have odds or heads be Pokémon FireRed, and tails or evens be Pokémon LeafGreen. Now lastly, there was the Gen I remake for the Nintendo Switch. This time there is actually a proper difference that influences gameplay, and therefore which version to buy. There is a massive difference between Pokémon Let's Go Pikachu and Pokémon Let's Go Eevee! Pokémon Let's Go Pikachu was made for diehard Pikachu fans like Mrs Christine Weston Chandler Sonichu, and revolves around Pikachu. It is actually kind of close to Pokémon Yellow in that regard. Pokémon Let's Go Eevee has Eevee instead of Pikachu, as well as slightly less trade dependence. Both Pikachu and Eevee have special abilities in their respective versions. Honestly I consider Pokémon Let's Go Eevee to be superior for a few reasons, Pikachu has enough time in the spotlight compared to other Pokémon, as he is basically the mascot of the entire franchise, whereas Eevee doesn't get much time in the spotlight like Pikachu does, it also makes the remake stand out a little more by taking the idea of Pokémon Yellow, and applying that idea to Eevee, Eevee has more diverse moveset, and lastly, less trade dependence than Pokémon Let's Go Pikachu. Now you might prefer Pikachu over Eevee, and therefore prefer Pokémon Let's Go Pikachu, and Pikachu has some special moves in that version as well. So if you really like Pikachu, you might prefer it. However, even as I think Pikachu is better than Eevee, I actually prefer Pokémon Let's Go Eevee, and think it is better as a single campaign for the reasons I outlined above. TL;DR best Gen I version is Pokémon Yellow. Best Gen I remake for Game Boy Advance is whatever you end up with from a coin flip or dice roll. Best Gen I remake for Nintendo Switch is Pokémon Let's Go Eevee.
  12. Okay, this one was still functional, technically it played well on the newer hardware. However, I have issue with not how it runs, but with how it removed content. New Super Mario Bros. U Deluxe is not a good port from Wii U to Switch. Arguably the worst first-party Switch port of the whole lot. The problem was not that it became a glitchy mess or had unplayable performance. At least it's playable, however, it did a really, really bad thing, IT REMOVED CONTENT. It wasn't even content that would only be possible due to using both the DRC and external monitor, it was just removed for no good reason. Boost Rush was simply gutted from this port (but levels for it are still in the data!). The added content did not do much to make up for Boost Rush being removed. The addition of Toadette did not improve much. Would've been fine as an alternate skin for Toad. But no, they managed to find a way to make it kind of detract from the game. The reason it detracts from the game is because of the new Power-Up, the Super Crown. It is a Power-Up that only Toadette can use, it is useless as any other character, it also appears more frequently than necessary. A simple solution would be to have no one play as Toadette in single-player, however, THIS PORT FORCES ONE OF THE PLAYERS TO PLAY AS TOADETTE. It makes multiplayer even worse than it was before. It also adds in a new spin jump that screws up precision platforming. On its own, it wouldn't be an issue, if you are able to disable it. However, you can't just waltz in to a settings or controls menu to disable it, YOU DISABLE IT BY USING AN UNDOCUMENTED CHEAT CODE! So yeah, between removed content that had no reason to be removed, added content that wasn't very good, control issues, and a $60 price tag (I was able to find physical copies of New Super Mario Bros. U and New Super Luigi U sold together for less than that), makes this port not a very worthwhile game for anyone's Switch collection. I cannot believe the Wii U version is somehow the definite version of this game!
  13. Alright, without further ado, when can finally get to the other universe, the "main universe", with Earth. This timeline is much longer. It will be split across multiple posts, so I won't get through all of it in this one post First, we start with the ARK incidents. Basically the United Federation created Space Colony ARK, a huge space colony that orbits around Earth. A bunch of experiments were being worked on up there. The most notable one caused a lot of the events that happen later in the timeline, the Ultimate Lifeform. Maria got sick with a disease, so Professor Gerald Robotnik started working on the Ultimate Lifeform so they could use it for medical experimentation to help find a cure for Maria's disease. There was a big prototype created, but it wasn't tamable or complete, so he tried again. This time, the Black Comet arrived in Earth's orbit as it does every 50 years. Black Doom found Professor Gerald Robotnik and made a deal with him. He could use Black Doom's blood to help him finish the Ultimate Lifeform now, but in exchange, they will need to bring him the Chaos Emeralds to him in 50 years. After that, Professor Gerald worked on the Eclipse Canon to protect Earth from any possible future invaders. However GUN got concerned with Professor Gerald Robotnik's experiments on the ARK, so they basically sent some soldiers up there to arrest most scientists, and shoot others who resist. After they shot Maria, Professor Gerald Robotnik grew a hatred for the humans, and wanted revenge, so he programmed the ARK to crash into the Earth when all 7 Chaos Emeralds were inserted into the console. GUN then caught up to him, and executed him. That still excluded some small details, I tried to type as complete of a picture as possible with all that! Before we get to the classic era proper, which we won't get to in this post, we will discuss Dynamite Dux. Dynamite Dux, Achacha showed up and grabbed Lucy to bring her to his brothel while she was masterbating, Bin and Pin stopped jerking each other off as they wanted some action at Achacha's brothel. Bin later impregnated Lucy, and Lucy later laid an egg. From that Egg, Bean the Dynamite hatched. Yes, this is canon. Yes, I accepted that dirty secret of the Amiga and Atari ST versions as canon. In the next post, we will discuss the first third of the classic era.
  14. I am getting to that. Although, if you want the answer right now, it's the "normal world", with Earth, unless Adventures of Sonic the Hedgehog are a part of the Sol Dimension with Mobius, but that's not likely.
  15. What is your opinion on game emulation? Would you be willing to use an emulator for any of your playthroughs? Do you think of it as piracy, or do you think it helps preserve games? Also, is there any console that isn't emulated very well, or at all, you would like to see a functioning emulator for in the future? While we're at it, is there any game in particular, that isn't emulated very well (if at all) you want to see playable in the future?
  16. Now on to the Sol Dimension, the one without humans. In this universe, Sonic does not live with humans, and the blue planet Sonic lives on could be refered to as mobius. Although not confirmed, Adventures of Sonic the Hedgehog could have happened in this timeline, although that is not likely. Due to being an alternate universe, the events of the Classic or Dreamcast eras never happen here, there is no Space Colony ARK. Lastly, there are no humans, except for two, Eggman and Eggman Nega. The games, in order by when they take place: The storybook games, Sonic and The Secret Rings, and Sonic and the Black Knight. They both have the same Sonic as the rest of this timeline. However, these two games take place in a subcon, as these games will not have much bearing on the rest of the games. Only Sonic himself truly remembers what happened in those games. Sonic Colors (Wii, Nintendo Switch, PlayStation 4, Xbox One, PC), Sonic and Tails go up to Dr Eggman's Amusement Park and foil Eggman's plan to use hyper-go-on energy he takes from Wisps to create an ultimate mind-control ray. After this game, while most Wisps go back to their planets, some stay on Mobius, making Mobius another habitat for Wisps. Sonic Lost World (all versions), Sonic and Tails somehow find The Lost Hex, long after Wisps did. Eggman was on their tail however, because he was able to attack Sonic and Tails, after which, they crash-landed on The Lost Hex. Sonic and Tails then meet the Deadly Six, and then they go stop Eggman's scheme again, this time, his Scheme was to mind-control the Deadly Six and make them stop Sonic and Tails. After this, Sonic and Tails go back home with their friends. Sonic Generations (PlayStation 3, Xbox 360, PC), Sonic showed up to his party and was surprised. Then the Time-Eater attacks and destroys the world, somehow. Eventually Sonic meets up with Sonic and Tails from the "normal world". This is actually the second time the Sonic from the "normal world" visits Mobius. Both Sonics go and defeat the Time-Eater, and then head Sonic and Tails go back to the "normal world". Q: So if Classic Sonic was actually just Sonic from the "normal world", then why does Sonic Generations keep saying he's from the past? And how was it the second time he visited Mobius despite being the first time characters from Mobius saw Classic Sonic? A: That's because Tails eventually learns that Classic Sonic was actually the Sonic from the "normal world" by the time we get to Sonic Forces. Tails learned about Time-Eater's dimension manipulation powers alongside the Phantom Ruby's ability to take people across dimensions. Most likely, the Time-Eater created the original Phantom Ruby we saw in Sonic Mania, as well as the one Eggman saw in Rise of Infinite. As the Time-Eater can and will travel across dimensions. The reason it's the second time Sonic from the "normal world" visits Mobius despite being the first time anyone from Mobius saw him is because the first time he visited Mobius was in Sonic Forces. The Time-Eater simply took Sonic from the "normal world" again, but put him into the past this time. Rise of Infinite, Eggman finds the original Phantom Ruby and then tries to clone it. Jackal Squad attacks Eggman, but then manages to convince the squad to join him in his conquest to take over the world. Looming Shadow, E-123 Omega is destroyed by Infinite. Shadow starts to go to Omega's last known position. Episode Shadow, Shadow meets Infinite for the first time. Infinite then puts Shadow into an Illusion to test his new power. Shadow has basically been defeated by Infinite and is order to return to base. Stress Test, Silver comes from the future and warns Knuckles of a looming threat to the future. After they both see a demonstration of Infinite's new power, Knuckles agrees to become the leader of the resistance against this then-unknown threat. Sonic Forces, Eggman uses Infinite's help to take over the whole world. The resistance takes back the world from Eggman and Infinite. Sonic arrives from the "normal world", unknown how to get back, he helps out Tails and eventually the rest of the resistance. At the end of the game, Sonic from the "normal world" returns to the "normal world". IDW comic, These take place after Sonic Forces. Sonic Rivals, Eggman Nega comes from the future to help Eggman try and stop Sonic and his friends. Sonic Rivals 2, Same thing as previous game. This is the entire Sol Dimension timeline up to the point it merges, if this was too long to read, then here's the short version: storybook games, Sonic Colors (Wii, PS4, Xbox 360, PC), Sonic Lost World, Sonic Generations (PS3, Xbox 360, PC), Rise of Infinite, Looming Shadow, Episode Shadow, Stress Test, Sonic Forces, IDW comics, Sonic Rivals, Sonic Rivals 2.
  17. The Sonic the Hedgehog timeline was the only one I actually figured out for myself. The Sonic timeline isn't actually straightford, a lot of games raised a lot of questions as to when they take place. There usually isn't a lot of evidence to suggest as to when exactly these games happen, so there will be a lot of speculation. If there were a lot of evidence, then there would've been an official timeline, amd this post wouldn't exist. First, I would actually state this before diving head-first into the timeline, there are two Sonic universes in the games, one populated by humans that are human ("normal world", with Earth), and one popupated by anthropomorphic animals instead of humans (Sol Dimension, with Mobius), these two universes do end up crossing paths a few times in the timeline. Both universes have some similarities, I will point those out as we go down the timelines. They eventually merge, and unite together into one timeline. Now, let's start with an event consistent across both timelines. The Disaster with Perfect Chaos. In Sonic Adventure, we learn that Pachacamac wants to seize the 7 Emeralds so he and the rest of the Echidna Tribe can gain power to conquer more territories. Tikal tries to stop him, but she is then run over by the Echidna Tribe. Chaos comes out, and turns into Perfect Chaos for the first time to destroy the Echidna Tribe, and the rest of the world. Tikal stops Perfect Chaos's rampage by sealing herself and Chaos inside the Master Emerald. All that is canon, the rest of this paragraph is basically speculation from here on out, although it is supported by some evidence from games like Sonic 2 (16-bit) and Sonic 3D Blast as well as a big portion of the community. The result of sealing Chaos inside the Master Emerald caused a lot of the surrounding land to rise up into the sky, creating Angel Island. A few more islands were created when Angel Island was basically ripped from the mainland, South Island, Westside Island, and Flickies' Island. After a lot of time, the islands drifted further away from mainland, and most of Atlantis sunk, creating ruins such as Labyrinth Zone, Aqua Lake Zone, Aqua Planet Zone, Labyrinth of the Castle, Aquatic Ruin Zone, and Regal Ruin. One of the Chaos Emeralds are sealed away inside of Westside Island, so if anyone were to hunt for the Emeralds, they won't get the ultimate power unless they somehow find a way to crack the seal to enter the Special Stage, and then collect enough rings. Only then will that 7th Emerald be awarded to the Emerald hunter, which eventually happens in both universes. That was a lot. Like I said, there is surprisingly a lot when it comes to Sonic. Up next, I will put the events of the Sol Dimension in order, as well as explain the crossovers between the universes when they happen.
  18. I guess this gives a clue as to how young I am, but the first Sonic game I have ever played was Sonic 4. I liked it because it had some high-speed gameplay while still slow enough to be playable, something many Sonic games actually struggled with, short length (I really didn't like long games at the time), great music (I will stand by this claim! Apparently many people don't like the soundtrack of Sonic 4), and great, tight controls, even if the physics were not actually programmed correctly. The reason I defend Sonic 4 so much, as mediocre as it actually is, is because it was not only the first Sonic game I ever played, it was the first video game I ever played! I enjoyed how well it felt to actually play the game! Another game I consider a "guilty pleasure" is also a Sonic game. This one is for similar reasons, good music, good core gameplay mechanics, and short length. That game is Sonic R. While it unltimately suffers from issues like a big shortage of race tracks, and while the core gameplay mechanics are good, the actual racing feels too empty to be satisfying, the race tracks are more like mazes than they are race tracks. It still felt good to playthrough because it was a harmless waste of time. I did enjoy searching the tracks for items and speedrunning the tracks (and game in general). The game does incentivise skilled players that find ways to beat the tracks speedily, similar to how Sonic games incentivise skilled players for completing stages quickly and taking the best route. This game may not be a good racing game, but it worked surprisingly well as a 3D transition for Sonic games. Another reason Sonic R is a guilty pleasure is because the PC port was the first great console-to-PC port! It was a PC port that took full advantage of being on PC, which was unheard of for 1998, and still not a universal thing today! Most console to PC ports were worse than the console versions at the time, as developers couldn't figure out how to make the games on console, work on PC. So most of the time, we got bare-bones, unoptimized, unpolished ports, that may have worse graphics, missing content, frame rate issues, zero improvements, and lot more glitches than usual. With Sonic R, we got exactly the opposite. The PC version featured lightly enhanced character models, new weather effects (that even influence gameplay, also adjustable, helped give the game more variety), consistent 30 FPS (depending on hardware in the PC, modern PCs should have no issue) (original Saturn version struggled a bit with the framerate), even fixed some glitches, and best of all, you could adjust various graphics settings like draw distance, and even resolution! The resolution was not locked at 240p or 480p, you could go all the way up to 1600 x 1200! Nothing was removed or taken away or botched up in the PC release of Sonic R, the PC version only contained enhancements and improvements compared to the original Sega Saturn version. If only more developers could try to live up to Sonic R standards when porting games to PC...
  19. Exactly what it says on the tin. Games that somehow ran better on older and weaker hardware mainly due to a really crappy porting job. Of course, a lot of PC ports and PS1-to-N64 ports will flood this thread. I still want to hear about games that somehow could not take advantage of better hardware. Please exclude Xbox 360 to PS3 ports for now, those had a pretty obvious reason as to why they ran like garbage. I want to have this forum contain more interesting results. I am also not looking for games that ran worse on weaker hardware, as that's understandable and obvious. Although, if you ask me, games should never, under any circumstance, be ported to weaker hardware, ever. It'll result in an inferior version that absolutely no one wants. Let's get the elephant out of the room and list 2 of the worst ports ever right here: Sonic Genesis - The official Game Boy Advance rerelease of Sonic the Hedgehog (16-bit). Game Boy Advance version suffers from Frame Rate problems, slowdown, botched physics (worst physics in any Sonic game, ever), and many additional bugs and glitches. Basically unplayable. Grand Theft Auto San Andreas - The Xbox 360 and PS3 versions had an official "remaster". It was obviously really, really, bad. Performance issues weren't as bad as Sonic Genesis, but makes up for it by being a really, really insanely glitchy buggy unplayable mess! Seriously, they broke so much more than you could imagine in this release!
  20. None of you are asking about these old graphics cards. I do have some modern PCs with a modern-ish AMD Radeon RX 580 and a laptop with a GeForce GTX 1660. It's just that I need to emulate an older graphics card to play RapeLay with the modern PCs. Also those graphics cards do not work on anything before Windows Vista (you are usually lucky if they work on anything older than Windows 10, nowadays). Whereas the ATI Radeon 9700 Pro still supports Windows 2000, so I don't have to deal with each newer and slower versions of Windows. Windows 2000 is still too slow for me unfortunately, but Windows NT 4.0 doesn't even support DirectX, which is needed for many games like RapeLay (and other Illusion games). There also aren't drivers available for this card for Windows NT 4.0 anyway. Windows 95 does support DirectX, but suffered from much worse optimization issues than Windows NT 5.x did, despite not even having Internet Explorer integration. It also lacked drivers. Usually older versions of Windows are faster, but Windows 95 is a particularly special case. It is due to how slow it is that I use Windows NT 4.0 instead, as it's almost the same thing, but much, much faster! I wish I could still use Windows NT 4.0 to this day, but everyone stopped supporting it in the early 2000s. So if I want to play Illusion games, I had to "upgrade" to Windows 2000. Wow, jeez, this has gone way off topic. It started out as me talking about some modern cards that don't work for Illusion games and became a rant about how everything after Windows NT 4.0 started getting worse.
  21. I wish there was evidence of an actual Switch Pro (and not just the Organic LED model). Unfortunately, if they really are working on a Switch Pro, they did a good job hiding it from the public, which is unexpected from Nintendo, as a whole bunch of stuff was leaked just last year.
  22. Oh yeah, I can play games on a smartphone too! For NES (Famicom Disk System), I use Nostalgia.NES. For Game Boy, I use mGBA. For SNES (Satelaview), I use Snes9x EX+. Nothing for N64 yet as nothing on Android can run the 64DD. For Pokémon Mini, I don't bother, it's best left forgotten. For Game Boy Advance, I use mGBA. For GameCube, I use Dolphin emulator, as modern smartphones can run it alright. For Nintendo DS, I use melonDS. For Wii, I use Dolphin. For Nintendo DSi, I use melonDS. For Nintendo 3DS, I use Citra. For Nintendo Switch, well my phone is just not quite powerful enough to try the Shield Hypervisor known as Egg NS. For PlayStation, I use DuckStation. Nothing for PlayStation 2 emulation yet, as Play! is only recommended for games that require a 13th gen CORE i9 processor to run in PCSX2. There isn't a PCSX2-reARMed yet, there might be in the (near) future. For PSP, I use PPSSPP. Of course, as expected, there's no PS3, PS Vita, PS4, or PS5 emulators for Android. Android smartphones gain the ability to run Dreamcast games in Reicast. Take that gaming PeeCees! I also forgot to mention that there isn't a Wii U emulator on Android! I don't think there will be one for a while, but Decaf is showing some progress. Maybe when Decaf becomes good, it will get an Android port.
  23. The rumors of a Switch Pro turned out to be bogus. Well, they were technically not wrong about a new Switch model, but it wasn't a new model we all hoped for. They probably finally fixed some internal hardware issues, they did improve battery life further, put in an Organic LED panel instead of the normal LCD panel, and supposedly enhanced the audio (which made no sense for a Nintendo system). There really wasn't anything in it that made the 1st model and its look-alike obsolete. The OLED display may look better for some people, but I prefer my IPS gaming monitor. Enhanced audio was not neccessary, it's not like Nintendo will add a media player to Horizon. Improved battery life from the Organic LED display is nice, but isn't enough for me. The dock finally comes with an Ethernet port, which should've been standard already! Honestly, the lack of enhanced hardware internally will male this a hard sell for me. I guess I will just buy the original model.
  24. No, not neccesarily. While most games tend to have terrible control layouts on PC, I am really looking for games with terrible control layouts in general. It just so happens that most terrible control layouts happen to be on PC. If you find a console game with a terrible control layout, feel free to tell people about it here!
  25. What games (mainly on PC) do you find have a terrible control layout? We are mainly looking at games that won't let you change the control layout. I am also cool looking at games that may have a terrible control layout on keyboard but fine with controller and vice-versa. Of course if a game were played with the mouse mainly, it probably won't matter. I am also looking for ways to fix terrible control layouts if a games suffers from it. So far I found the Mega Man Zero/ZX Legacy Collection has terrible a keyboard layout with no way to change it! Considering that Mega Man X Legacy Collection 1+2 has a fine keyboard layout, I don't know how or why they screwed it up here! I also found Clarence's Big Chance, a flash game, a 2D platformer that thinks it is a great idea to map jump to space (not a good idea for 2D or even 3D platformers). Of course, there is no way to change the jump button, so I need AntiMicro to play it. Any other games that control badly just because of the layout?
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