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VertigoTeaparty last won the day on August 9 2019

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  1. VertigoTeaparty


    Here's the thing with excluding folks who only watch the YouTube vids. It sucks and I get that excluding people on the platform where you started feels shitty. However the reality is that it's going to be very hard (impossible?) to make is easy for them to vote at their convenience without either have the poll flooded with troll/dupe votes or pay-gating it. Really, even if you go with the non-Twitch poll option but only leave it open for a short time, it's highly likely they won't get to vote anyway due to the tight time window. Twitch voting is easy to do but w/o restrictions people w/multiple accounts can still switch between them and vote multiple times. Slightly harder to do with a shorter time window. You can limit voting to subs which should significantly cut down on duplicate/troll voting but puts voting behind a paywall. You also have the option of making a Sub vote count as 2 which I suppose could be considered a soft paywall and won't solve the problem of dupe voting. There's also the option of letting people add additional votes w/bits but this would open the door to letting 1-2 people decide the game being played which I feel goes against the spirit of community voting. Strawpoll with dupe IP checking and spam protection isn't a bad idea if the poll is up for a short amount of time. Of course people can VPN (among other things) but I have to wonder how many people are really willing to do that, especially on a poll that's only up for a couple of minutes. I believe that this method has the best potential to cut down on dupe/troll voting that doesn't involve requiring voters to pay. As Onyx said I don't believe there is a 100% solution so it's about finding something that works well enough. The best thing you can do IMO is to try several of the methods suggested. We can theorycraft all day but trying out methods and seeing what does and doesn't work is what you need to do to get results. Pick a method, try it. If it doesn't work great, tweak it and try again. Do this w/various options and find something that works best for the situation.
  2. Yes and no. It's a little confusing but it sounds like when a new set of emotes comes, you'll keep some emotes, based on popularity. I'm assuming they mean Twitch-wide popularity, not how often you have used it. From the help page: Are the emotes permanent? No. Hype Train emotes will be refreshed with a new theme every few months to keep things interesting. At the time of refresh, previous participants will get to keep a subset of the emotes they collected from previous trains based on popularity. Got it enabled now. The option screen is below for those interested. The difficulty levels are here. Each level beyond 1 takes more than the amounts listed. Easy - 3.2 Tier 1 subs or 1,600 bits to complete level 1 Medium - 4 Tier 1 subs or 2,000 bits to complete level 1 Hard - 6 Tier 1 subs or 3,000 bits to complete level 1 Super Hard - 10 Tier 1 subs or 5,000 bits to complete level 1 Insane - 10 Tier 1 subs or 10, 000 bits to complete level 1
  3. These emotes will be uniquely obtainable from the hype trains. It'll be interesting to see how this plays out. On one hand, I've seen cases where a few donations in a short timespan did lead to other people donating/subbing/etc even before this feature. OTOH, some people may choose to not donate UNLESS there is a hype train going because they want the emotes or just to get in on the action. My fear is that channels I watch will start hinting at getting trains going and they will derail the stream. Regardless I look forward to seeing if this becomes a big feature or if it'll get a lot of use for the first week or so then drop off. I do think it'll work WAY better for big streamers because it's a lot easier to both get the train started and to keep it going.
  4. Thanks! Loved that game, my favorite Souls-like. I never did do the DLC though...
  5. https://help.twitch.tv/s/article/hype-train-guide?language=en_US TL;DR - After enough events (bits, subs, re-subs) a hype train starts. Everyone who contributes builds the hype train's level. After a certain amount of time, everyone who contributed 100 bits or more or sub'd/re-sub'd/etc gets a random emote. These emotes will be changed out over time with new ones. Sounds like a pretty cool feature. The channel owner can change a few parameters like setting the difficulty, cooldown, etc. I checked my dashboard but I don't have it yet but I'm just affiliate so it may not be available for us yet.
  6. As mentioned, Business class internet rarely if ever relates to overall speed/latency quality. It's more about how quickly you can get issues resolved (outages, low speeds, packet loss, etc.,) removal of caps and (sometimes) higher upload bandwidth. Even with high bandwidth, you can still have latency issues which will cause lag in games. So yeah, Business class internet isn't necessarily better. It's like assuming because you bought a first class plane ticket you won't have turbulence. I'm not saying the issue is or isn't his internet, just corroborating what others have said. There are other factors as well such as display lag, other player's connection, server connection, etc. There's also just good ol' human reaction time getting worse as you get older.
  7. Doesn't Hollow Knight take a few hours to really get going? If so, it might not be great for a marathon since he'll play it 1.5 - 2 hours and think it's boring since it hasn't picked up steam. EDIT: NM I can't read apparently.
  8. C'mon now. We were all 12 year olds once.
  9. You joke but this kind of things adds up. Many people don't realize just how much they spend on these small expenses. They add up quickly, especially when viewed yearly. The cheapest Netflix is $9/month, or $108/year. As another example, if you could save yourself $30/month, it doesn't sound like much. However, that's a yearly savings of $360/year. Again, not huge but enough to justify finding cheaper/free alternatives. Also, not sure what level of Netflix he had, but $9 is the cheapest and you don't get HD. The other packages are $13/month ($156/year) and $16/month ($192/year.)
  10. I use a Twitch extension called "Streamlabs Stream Schedule & Countdown." Not sure if he uses Streamlabs but even if not he could configure it just for this plug in. Pretty sure you can even have multiple times in a single day since he streams twice a day. I dig the look too.
  11. Did he actually say this? If so, that's a ridiculous excuse. Lords of the Fallen wasn't even a bad game, though it absolutely was buggier than it should have been. I've not got a lot of time into Surge 2 yet but so far I've loved it and have been hearing very good things about it. Would be ashamed to miss out on a great Souls-like because a game the company made 5 years ago was buggy.
  12. What are the revenge kills or whatever? A mob who liked another player I presume? Any idea what the player who died gets? Not had much time to play due to prepping for TwitchCon and some personal things, but I've really liked it so far. Got to the octopus.
  13. ... I am absolutely dumbfounded by this. If I had read this as a quote, I'd assume he was being taken out of context it's so bad. I didn't watch the whole vid; was he trolling the guy who asked the question? Is there some context I'm missing here? I know this board is like 90% trolling so my post will be dismissed as such (if it's even read) but this is one of the most ass-backward mentalities you can have as a streamer. I'm a streamer myself and I watch lots of streams and I cannot fathom any other streamer ever believing or even outright saying that the streamer isn't responsible for keeping the interaction going, both by responding to chat and by initiating discussion themselves. As a streamer, if the chat isn't moving or is going off-topic, it's THE STREAMER'S JOB to do their best to fix it. That's just one thing that separates great streamers from mediocre ones. One of the things people love about streaming is the interaction and that goes both ways! When the streamer is pro-active, it gives chat things to talk about (that the streamer wants them talking about) and builds community. To think it's the viewer's responsibility to give the streamer things to chat about is absurd. Obviously it's great when they do but it sure as hell isn't their job. "Why would I want to ask you questions?" Unbelievable. I'm sure he'll blow this off but, fuck, as a streamer, this attitude sticks in my craw. To be fair, let me be more constructive: Here's the type of questions I ask viewers; "What are you guys doing this weekend?" "What do you guys think of this game so far?" "What quests do you want to see done next?" "What character do y'all want to see?" "Anyone else have this game and if so what do you think?" "What quest option did y'all pick and what happened when you did?" "Did y'all see the new trailer for Whatever Simulator 2020?" Etc etc etc. It's not like you need to be constantly coming up with things either. If you notice things are getting dull or chat is going in a direction you don't like, take it on yourself to get things going in a natural way, not by complaining that people are ignoring you.
  14. I think pretty much everyone realizes that this is BS. There are plenty of people out there who work 40+ hour/week jobs, have a wife and kids, and still manage to exercise. I get it. I lack the wife/kids but I work a standard 40 hour job and stream about 25 hours/week. I also hate exercise. When I'm done with a stream or doing the stuff I need to do on my days off the last thing I want to do is exercise. However, the truth is is that I DO have time for it; I just need to get off my lazy fat ass and DO IT. This is important. Some people get overwhelmed with the idea of going to the gym, exercising 5 days a week, etc. However, if they start off with something like a 15 minute walk every day that will get the positive momentum going. I'm trying to get back on the exercise horse myself and it's far more approachable when you start slow with the potential of ramping up once it becomes an ingrained part of your schedule.
  15. Indeed. I'm hoping for another demo/beta/whatever as I didn't get in on the last one. Nioh is the best Souls-like and really hoping the 2nd one fixes the issues of the first like lack of enemy variety, having special attacks like parry being useless against 70% of the enemies, etc. I'd also like to see them do away with the lootstravaganza-style item system but don't see that happening.
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